The simplest possible glTF asset: A single scene with a single node and a single mesh with a single mesh.primitive with a single triangle with a single attribute, without indices and without a material
所属学科 跨学科教育
作者 Marco Hutter (https://github.com/javagl/)
署名 Marco Hutter (https://github.com/javagl/). License: CC0-1.0.